Replace Constellation with Radar sector sweep layout.

VLAN wedges on range rings with a rotating sweep beam, distinct from subnet islands.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
root
2026-07-18 22:14:41 +02:00
parent 64208eb344
commit 795707e47b
2 changed files with 113 additions and 118 deletions
+110 -115
View File
@@ -11,7 +11,8 @@
laneGuides: [],
labelAnchors: [],
bloomPetals: [],
constellationCharts: [],
radarSectors: [],
radarMaxR: 0,
subnet: "all",
model: null,
groupHint: null,
@@ -253,7 +254,8 @@
state.laneGuides = [];
state.labelAnchors = [];
state.bloomPetals = [];
state.constellationCharts = [];
state.radarSectors = [];
state.radarMaxR = 0;
setTargets(nodes);
}
@@ -285,7 +287,8 @@
state.laneGuides = [];
state.labelAnchors = [];
state.bloomPetals = [];
state.constellationCharts = [];
state.radarSectors = [];
state.radarMaxR = 0;
setTargets(nodes);
}
@@ -339,100 +342,83 @@
state.laneGuides = [];
state.labelAnchors = anchors;
state.bloomPetals = [];
state.constellationCharts = [];
state.radarSectors = [];
state.radarMaxR = 0;
setTargets(nodes);
}
function layoutConstellation(devices, cx, cy, w, h) {
function layoutRadar(devices, cx, cy, w, h) {
const groups = groupBySubnet(devices);
const nodes = [];
const anchors = [];
const charts = [];
const orbitR = Math.min(w, h) * 0.3;
const omeHub = { x: cx, y: cy };
const sectors = [];
const maxR = Math.min(w, h) * 0.42;
const nGroups = Math.max(groups.length, 1);
const golden = Math.PI * (3 - Math.sqrt(5));
const gap = 0.045;
const usable = Math.PI * 2 - gap * nGroups;
const slice = usable / nGroups;
let cursor = -Math.PI / 2;
groups.forEach((g, si) => {
const a = (si / nGroups) * Math.PI * 2 - Math.PI / 2;
const hx = cx + Math.cos(a) * orbitR;
const hy = cy + Math.sin(a) * orbitR;
const a0 = cursor + gap / 2;
const a1 = a0 + slice;
const mid = (a0 + a1) / 2;
cursor = a1 + gap / 2;
const info = subnetLabelInfo(g.cidr);
const localR = 22 + Math.min(72, Math.sqrt(Math.max(g.members.length, 1)) * 15);
const pts = [];
g.members.forEach((n, i) => {
const r = localR * Math.sqrt((i + 0.55) / Math.max(g.members.length, 1));
const ang = i * golden + si * 0.35;
const jx = Math.sin((n.id || i) * 0.17) * 2.8;
const jy = Math.cos((n.id || i) * 0.13) * 2.8;
const x = hx + Math.cos(ang) * r + jx;
const y = hy + Math.sin(ang) * r + jy;
pts.push({ x, y, id: n.id });
nodes.push({
...n,
tx: x,
ty: y,
r: nodeRadius(n),
depth: 1,
constellation: si,
});
});
// Constellation lines: each star to its 2 nearest neighbors
const edgeSet = new Set();
const edges = [];
for (let i = 0; i < pts.length; i++) {
const ranked = pts
.map((p, j) => ({
j,
d: i === j ? Infinity : (p.x - pts[i].x) ** 2 + (p.y - pts[i].y) ** 2,
}))
.sort((aa, bb) => aa.d - bb.d);
for (const nb of ranked.slice(0, Math.min(2, ranked.length))) {
if (!Number.isFinite(nb.d)) continue;
const lo = Math.min(i, nb.j);
const hi = Math.max(i, nb.j);
const key = lo + ":" + hi;
if (edgeSet.has(key)) continue;
edgeSet.add(key);
edges.push({
x1: pts[lo].x,
y1: pts[lo].y,
x2: pts[hi].x,
y2: pts[hi].y,
});
}
}
charts.push({
x: hx,
y: hy,
localR,
sectors.push({
a0,
a1,
mid,
color: info.color,
cidr: g.cidr,
label: info.label,
edges,
count: g.members.length,
});
const labelR = maxR + 6;
anchors.push(
makeLabelAnchor({
x: hx,
y: hy,
x: cx + Math.cos(mid) * labelR,
y: cy + Math.sin(mid) * labelR,
cidr: g.cidr,
localR,
dirX: hx - omeHub.x,
dirY: hy - omeHub.y,
pipeExtra: 34,
localR: 4,
dirX: Math.cos(mid),
dirY: Math.sin(mid),
pipeExtra: 26,
})
);
const sorted = [...g.members].sort(
(a, b) => Number(b.connected) - Number(a.connected) || (b.watts || 0) - (a.watts || 0)
);
const ringCount = Math.max(3, Math.min(7, Math.ceil(Math.sqrt(Math.max(sorted.length, 1)))));
sorted.forEach((n, i) => {
const ring = 1 + (i % ringCount);
const slot = Math.floor(i / ringCount);
const slotsOnRing = Math.max(1, Math.ceil(sorted.length / ringCount));
const t = slotsOnRing <= 1 ? 0.5 : (slot + 0.5) / slotsOnRing;
// keep a small inset from sector edges
const ang = a0 + 0.08 * (a1 - a0) + t * 0.84 * (a1 - a0);
const r = maxR * (0.22 + (ring / (ringCount + 0.35)) * 0.72);
nodes.push({
...n,
tx: cx + Math.cos(ang) * r,
ty: cy + Math.sin(ang) * r,
r: nodeRadius(n),
depth: 0.45 + ring * 0.12,
radar: si,
radarRing: ring,
});
});
});
state.clusterHubs = [];
state.laneGuides = [];
state.labelAnchors = anchors;
state.bloomPetals = [];
state.constellationCharts = charts;
state.radarSectors = sectors;
state.radarMaxR = maxR;
setTargets(nodes);
}
@@ -478,7 +464,8 @@
state.laneGuides = guides;
state.labelAnchors = anchors;
state.bloomPetals = [];
state.constellationCharts = [];
state.radarSectors = [];
state.radarMaxR = 0;
// hub left side
state.hub = { x: 48, y: cy, r: 26 };
setTargets(nodes);
@@ -523,7 +510,8 @@
state.laneGuides = [];
state.labelAnchors = anchors;
state.bloomPetals = [];
state.constellationCharts = [];
state.radarSectors = [];
state.radarMaxR = 0;
setTargets(nodes);
}
@@ -543,8 +531,8 @@
case "clusters":
layoutClusters(devices, cx, cy, w, h);
break;
case "constellation":
layoutConstellation(devices, cx, cy, w, h);
case "radar":
layoutRadar(devices, cx, cy, w, h);
break;
case "lanes":
layoutLanes(devices, cx, cy, w, h);
@@ -734,52 +722,62 @@
ctx.globalAlpha = 1;
drawPulseLink(hub.x, hub.y, ch.x, ch.y, true, t, (ch.label || "").length * 17, 0.55);
}
} else if (mode === "constellation") {
// Celestial guide rings
} else if (mode === "radar") {
const maxR = state.radarMaxR || Math.min(w, h) * 0.42;
// Range rings
for (let i = 1; i <= 4; i++) {
const rr = maxR * (i / 4);
ctx.beginPath();
ctx.arc(hub.x, hub.y, 55 * i * 0.55, 0, Math.PI * 2);
ctx.arc(hub.x, hub.y, rr, 0, Math.PI * 2);
ctx.strokeStyle = canvasTheme().decor(i);
ctx.lineWidth = 1;
ctx.setLineDash(i % 2 ? [2, 6] : []);
ctx.setLineDash(i === 4 ? [] : [3, 5]);
ctx.stroke();
ctx.setLineDash([]);
}
// Radial tick marks
for (let i = 0; i < 12; i++) {
const ang = (i / 12) * Math.PI * 2;
// Sector wedges + outer arcs
for (const s of state.radarSectors || []) {
const rgb = hexToRgb(s.color || "#00a8e8");
ctx.beginPath();
ctx.moveTo(hub.x + Math.cos(ang) * 36, hub.y + Math.sin(ang) * 36);
ctx.lineTo(hub.x + Math.cos(ang) * 48, hub.y + Math.sin(ang) * 48);
ctx.strokeStyle = canvasTheme().decor(2);
ctx.lineWidth = 1;
ctx.stroke();
}
for (const ch of state.constellationCharts || []) {
const rgb = hexToRgb(ch.color || "#00a8e8");
// Soft halo around constellation
ctx.beginPath();
ctx.arc(ch.x, ch.y, (ch.localR || 40) + 14, 0, Math.PI * 2);
ctx.strokeStyle = `rgba(${rgb.r},${rgb.g},${rgb.b},0.2)`;
ctx.lineWidth = 1;
ctx.stroke();
// Star-chart edges
for (const e of ch.edges || []) {
ctx.moveTo(hub.x, hub.y);
ctx.arc(hub.x, hub.y, maxR, s.a0, s.a1);
ctx.closePath();
ctx.fillStyle = `rgba(${rgb.r},${rgb.g},${rgb.b},0.045)`;
ctx.fill();
// divider rays
for (const ang of [s.a0, s.a1]) {
ctx.beginPath();
ctx.moveTo(e.x1, e.y1);
ctx.lineTo(e.x2, e.y2);
ctx.strokeStyle = `rgba(${rgb.r},${rgb.g},${rgb.b},0.38)`;
ctx.moveTo(hub.x, hub.y);
ctx.lineTo(hub.x + Math.cos(ang) * maxR, hub.y + Math.sin(ang) * maxR);
ctx.strokeStyle = `rgba(${rgb.r},${rgb.g},${rgb.b},0.22)`;
ctx.lineWidth = 1;
ctx.stroke();
}
// Dim center marker
// outer rim arc
ctx.beginPath();
ctx.arc(ch.x, ch.y, 3, 0, Math.PI * 2);
ctx.fillStyle = `rgba(${rgb.r},${rgb.g},${rgb.b},0.55)`;
ctx.fill();
drawPulseLink(hub.x, hub.y, ch.x, ch.y, true, t, (ch.label || "").length * 19, 0.4);
ctx.arc(hub.x, hub.y, maxR, s.a0, s.a1);
ctx.strokeStyle = `rgba(${rgb.r},${rgb.g},${rgb.b},0.55)`;
ctx.lineWidth = 2;
ctx.stroke();
}
} else if (mode === "lanes") {
// Rotating sweep beam
const sweep = (t * 0.018) % (Math.PI * 2);
const grad = ctx.createRadialGradient(hub.x, hub.y, 8, hub.x, hub.y, maxR);
grad.addColorStop(0, "rgba(61,255,224,0.18)");
grad.addColorStop(1, "rgba(61,255,224,0)");
ctx.beginPath();
ctx.moveTo(hub.x, hub.y);
ctx.arc(hub.x, hub.y, maxR, sweep - 0.22, sweep);
ctx.closePath();
ctx.fillStyle = grad;
ctx.fill();
ctx.beginPath();
ctx.moveTo(hub.x, hub.y);
ctx.lineTo(hub.x + Math.cos(sweep) * maxR, hub.y + Math.sin(sweep) * maxR);
ctx.strokeStyle = "rgba(61,255,224,0.55)";
ctx.lineWidth = 1.5;
ctx.stroke();
} else if (mode === "lanes") { } else if (mode === "lanes") {
for (const g of state.laneGuides || []) {
ctx.beginPath();
ctx.moveTo(70, g.y);
@@ -922,15 +920,10 @@
}
return;
}
if (mode === "constellation") {
// Soft hub link to each star; constellation edges already in decor
if (mode === "radar") {
// Radial blips to OME — classic radar spokes
for (const n of state.nodes) {
const ch = (state.constellationCharts || [])[n.constellation];
if (ch) {
drawPulseLink(ch.x, ch.y, n.x, n.y, n.connected, t, n.id, 0.55);
} else {
drawPulseLink(hub.x, hub.y, n.x, n.y, n.connected, t, n.id, 0.7);
}
drawPulseLink(hub.x, hub.y, n.x, n.y, n.connected, t, n.id, n.connected ? 0.85 : 0.35);
}
return;
}
@@ -1696,8 +1689,10 @@
}
if (state.hub) expand(state.hub.x, state.hub.y, (state.hub.r || 28) + 16);
for (const ch of state.clusterHubs || []) expand(ch.x, ch.y, 56);
for (const c of state.constellationCharts || []) expand(c.x, c.y, (c.localR || 40) + 24);
for (const a of state.labelAnchors || []) expand(a.x, a.y, 48);
if (state.layoutMode === "radar" && state.radarMaxR) {
expand(state.hub?.x || 0, state.hub?.y || 0, state.radarMaxR + 56);
}
const bw = Math.max(80, maxX - minX);
const bh = Math.max(80, maxY - minY);
+3 -3
View File
@@ -7,7 +7,7 @@
<link rel="preconnect" href="https://fonts.googleapis.com" />
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
<link href="https://fonts.googleapis.com/css2?family=IBM+Plex+Mono:wght@400;500;600&family=IBM+Plex+Sans:wght@400;500;600;700&display=swap" rel="stylesheet" />
<link rel="stylesheet" href="/styles.css?v=constellation1" />
<link rel="stylesheet" href="/styles.css?v=radar1" />
<link rel="icon" href="/dell.png" type="image/png" />
<link rel="stylesheet" href="/vendor/xterm/xterm.css?v=home1" />
<script>
@@ -58,7 +58,7 @@
<button type="button" class="viz-card active" data-layout="orbit"><span class="viz-ico"></span><span class="viz-t">Orbit</span><span class="viz-s">Hub &amp; rings</span></button>
<button type="button" class="viz-card" data-layout="galaxy"><span class="viz-ico"></span><span class="viz-t">Galaxy</span><span class="viz-s">Spiral arms</span></button>
<button type="button" class="viz-card" data-layout="clusters"><span class="viz-ico"></span><span class="viz-t">Clusters</span><span class="viz-s">Subnet islands</span></button>
<button type="button" class="viz-card" data-layout="constellation"><span class="viz-ico"></span><span class="viz-t">Constellation</span><span class="viz-s">Star chart</span></button>
<button type="button" class="viz-card" data-layout="radar"><span class="viz-ico"></span><span class="viz-t">Radar</span><span class="viz-s">Sector sweep</span></button>
<button type="button" class="viz-card" data-layout="lanes"><span class="viz-ico"></span><span class="viz-t">Lanes</span><span class="viz-s">Fiber highways</span></button>
<button type="button" class="viz-card" data-layout="helix"><span class="viz-ico"></span><span class="viz-t">Helix</span><span class="viz-s">3D depth coil</span></button>
</div>
@@ -634,7 +634,7 @@
<script src="/vendor/xterm/xterm.min.js?v=home1"></script>
<script src="/vendor/xterm/xterm-addon-fit.min.js?v=home1"></script>
<script src="/app.js?v=constellation1"></script>
<script src="/app.js?v=radar1"></script>
<script src="/ops.js?v=opsfde2"></script>
<script src="/ssh.js?v=fabric4"></script>
<script src="/rdp.js?v=fabric4"></script>